Post by Warrior of Light on Jul 23, 2011 16:30:41 GMT -5
Warrior of Light
"As long as we remember to stay focused on our goal, each victory will bring us one step closer."
Custom Title: Braveheart
Age: 28
Gender: Male
Family: Unknown
Race: Human
Sexual Orientation: Straight
Home World: Final Fantasy I World
Alignment: Good/Light
Job: Warrior/Knight
Items: His sword, phoenix downs, potions, uh..cell?
Accessories: Shield, helmet, amour embelishments
Appearance Warrior of Light wears and outfit that appears as a knight in blue armor with khaki and white linings. The dark armor coveres basically all of his body, accompanied by a helmet on top of his head with two large horns sticking up out of it. He has a shield strapped to his left arm for defense and a khaki colored cape. His hair is a silvery-white color and his eyes appear to be a blueish color.
Personality: Having forgotten his memories of anything that happened before the events of Dissidia, that certainly bothers the Warrior of Light, and it makes him keep wondering who he really is, though he tries to remain optimistic for the sake of others, sometimes he can't help but be a bit doubtful in his own actions. He does not like others really getting involved on his own journeys and worries, but the help and company of his friends never really bothers him so much anymore. He tends to have a leaderly streak and will take charge when needed.
Warrior doesn't fool around all that much, he isn't the type of person to throw out jokes or anything, though he is far from sullen and quiet. He is brave and couragous with all that he does and will go out of his way to help someone in need. And although he does not seem like the type to go out and have a bit of fun, he is a lot more delightful than people give him credit for. He does have a soft or weak spot for the Goddess of Harmony, Cosmos. He stood by her side until her 'end' and tried to protect her as best as he could. He does feel guilty for not being able to do more and he lives with that, feeling as if he could've done something to save her.
History: During one of the previous cycles of conflict, Cid attempted to make a perfect manikin from his own memories. Despite repeated failures he eventually succeeded and created such a manikin, its body not crystallizing to show its perfection. This manikin had no signs of will, which Cid attributed to an incomplete transfer of his memories, and placed it among the other summoned warriors of the cycle to see what became of it. This manikin appears in the Chaos Shrine, where Prishe finds him. Garland, who appears a few seconds later, attempts to recruit him out of recognizing his face before being driven away by Prishe, who later takes him to Cosmos to be brought over to their side. Though initially reluctant, Cosmos eventually agrees and endows the Warrior with her power.
At the Empyreal Paradox, the Warrior of Light and Prishe talk over his inability to remember his past, and she reassures him he doesn't need his memories in order to know who he is, before realizing he doesn't remember his own name. Prishe thinks about bringing the topic up with Cosmos before excitedly proclaiming she knows exactly what they'll call him.
Having learned from Kain the cycle's true nature, the Warrior comes to the agreement with him that they should defeat their allies before the manikins do, to ensure their return in the next cycle. To that end, Kain goes after the other warriors while the Warrior shields him from harm. When Lightning barely escapes the manikins, and the Warrior listens to her telling Cosmos of Kain's "betrayal," the Warrior of Light clashes blades with her before Cosmos stops them and demands answers. The Warrior's reasons and intentions only serve to further anger Lightning as Laguna, Vaan, and Yuna arrive. The four agree to remain awake to stop the manikin infestation, and the Warrior can do nothing but wish them good luck. While the others are joined by Kain and Tifa, the Warrior is a witness of Terra's conversion into a Warrior of Cosmos.
As Lightning and her group fell defeating several manikins to close the Rift, the Warrior finds himself facing even more. Though he sees himself unworthy of his title, the Warrior remains by Cosmos's side due to his vow of protecting her to the bitter end in an act of self sacrifice. Calling the Warrior by the name given to him by Prishe, the goddess proceeds to sacrifice herself to destroy the horde, and, coming to, the Warrior sees Lightning and her group fade from existence, while he and the current Warriors of Cosmos are purified by Shinryu to participate in the final cycle of conflict.
Regaining consciousness after Shinryu spirited him and his current allies to the new cycle of conflict, the Warrior hears Cosmos speaking to him, saying she has been defeated by the god of discord. After getting rid of the manikins barring his path he arrives at Order's Sanctuary, finding Cosmos weakened. She pleads with him and the other Warriors of Cosmos, telling them to find the Crystals in order to restore the balance between harmony and discord. She regrets her inability to support them, but the Warrior assures her light is already with them. Cosmos vanishes and the Warrior of Light sets off, determined to fulfill this quest. Garland attempts to bar his way and the Warrior defeats him, only for Garland to tell him he will know the truth of the conflict soon.
Later, the Warrior meets Cecil and Tidus, having been ambushed by one of Chaos's warriors with Firion pursuing him after the villain stole something of importance to him. The Warrior of Light tracks Firion down, only to find him injured from battling Sephiroth. He engages Sephiroth in Firion's stead and defeats him. After the duel, Sephiroth asks him why he fights, and the Warrior replies that it is for the Crystals and for the war to end. Sephiroth says the fighting will not end, and the Warrior fights for the thrill of it, just as he does. Sephiroth departs to confront Cloud, leaving the Warrior of Light puzzled, but still determined.
As he travels further, he encounters Ultimecia who taunts his resolve to end the war. The Warrior ignores her words and they engage in battle. Though the Warrior defeats her, Ultimecia states there is no hope for them to succeed, and says his comrades are losing their faith in the Crystals. Shortly after, the Warrior encounters Squall in the Crystal World, traveling alone. Squall declares he will fight and find his Crystal on his own, and the Warrior questions if he is truly strong enough to follow his path in solitude. The two battle and Squall proves himself and wins the duel. Squall tells the Warrior that while he travels alone, he still has his comrades' support and shows him Bartz's good luck charm. The Warrior questions Squall's decision, and Squall says he was told by Cosmos to follow his path alone. Satisfied with his strength and his trust in his allies, the Warrior continues on and leaves Squall to his chosen path.
After leaving Squall, Cosmos approaches the Warrior of Light and tries to dissuade him from his journey. The Warrior of Light insists on continuing, even when hope seems lost, keeping his sworn oath to find the Crystals and end the war. She responds with an oath of her own: to keep believing in them until the very end. The Warrior arrives in Pandaemonium, facing the Emperor, who tries to sway the Warrior of Light with a fake Crystal. He sees through the ruse easily and destroys it, declaring the Crystals are earned through their own strength, not by the mercy of an enemy. The two engage in battle and the Warrior wins. Just after the Emperor disappears, Garland arrives and tells the Warrior of Light to follow him if he wants to know the truth behind the war.
Before the battle, Garland reveals all of them are trapped in an endless cycle of death and rebirth, saying it is their destiny to fight forever and thus hopeless to fight against fate. The Warrior of Light replies that even though they are trapped, he will overcome the cycle against all odds, and the two start fighting. The Warrior wins and earns his Crystal, but Garland warns he will return. The other Warriors of Cosmos arrive, and the ten return to Cosmos's sanctuary with their Crystals. Along the way, stopping by the Empyreal Paradox, the Warrior talks to Bartz, who suggests getting the others to help think up a name to call him by. The Warrior turns down the offer as he does not want to bury away the hidden memory of the name given to him by Prishe.
After all the heroes have gathered at Cosmos's Throne, they attempt to save the goddess, but arrive too late. Chaos arrives at the scene, transports everyone to his throne and incinerates Cosmos. Soon afterward, the heroes begin to disappear from Chaos's throne and are transported to a place of absolute darkness, where not even a single speck of light can be seen. The last remaining strength of Cosmos's spirit within the Crystals saves them from permanent erosion and gives the warriors another chance to strike back.
On their way to Chaos, the Warrior of Light feels more uneasy the others are regaining their memories while he is not. Though the others assure him he'll remember his past in time, Tidus would later tell the Warrior there is more to memories, and it will be nice if he remembers fighting alongside them. The Warrior of Light promises he will remember his friends for eternity. After defeating their respective villains, they challenge Chaos directly and emerge victorious. They find themselves in World A and everyone else fades back to their own worlds while the Warrior of Light remains, walking towards Castle Cornelia with his Crystal in hand.
Abilities:
~ Shining Wave: Stab sword into the ground and swing to send a wave of light forward. Tracks slightly and has a high reach into the air.
~ Shield of Light: Guard and hold out shield to unleash a short-ranged burst of light energy
~ Radiant Sword: Summon six glowing swords that fire forward and then curve towards opponent. Can be blocked, but will cause staggering making it likely the other swords will hit.
~ Class Change/Oversoul: The Warrior of Light's EX Mode is Class Change where he upgrades from a Warrior to a Knight, based on Amano's artwork of the Knight from the original Final Fantasy. The Warrior of Light gains the bonuses "Mirror Attack," "Protect" and "Light's Blessing." Mirror Attack deflects minor magic projectiles while attacking, Protect increases the Warrior's Defense by ten points, and Light's Blessing summons swords of light to strike opponents when landing a Bravery attack, dealing additional damage and knocking them further back than usual.
His EX Burst, Oversoul, has the Warrior of Light attack the opponent with powerful magic sword blows. The player must input a series of D-pad commands as the Warrior dashes past opponents to strike them multiple times. If the player inputs all the commands correctly, the Warrior executes a final strike that "detonates" the magical energy surrounding the opponent.
Summons: N/A
Magic: N/A
Strengths:
- Leadership
- Controling his emotions
- Swordsman skills
- Defense
Weaknesses:
- Failing
- Performing magical attacks
- avoiding attacks (due to armor)
- Cosmos...
Weapon Sword & Shield
Crushes: >____> Cosmos
Role Play Sample: Look at my audition please!
Password: pillow mountain