Post by kefka on Aug 1, 2012 22:34:57 GMT -5
Kekfa Palazzo
"Life... dreams... hope... Where do they come from? And where do they go? Such meaningless things... I'll destroy them all! "
Custom Title: The Killing Joke
Age: Unknown
Gender: Male
Family: None
Race: Human
Sexual Orientation: What Orientation?
Home World: Final Fantasy VI
Alignment: Evil
Job: Court Mage
Items: Mythril Vest and Helm, Peace Ring, Elixir, Hi-Ether
Accessories: Ribbon
Appearance Kefka's appearance is that of an outlandish jester. In his original concept artworks, and in Dissidia Final Fantasy, Kefka wears an outfit composed of primarily red and yellow fabrics, a mismatched jumble of stripes and polka dots. He wears a red and white striped ruffle around his neck and a red cloak with a yellow and red inner lining. In his field sprite in Final Fantasy VI as well as alternate artworks and an alternate costume in Dissidia 012 Final Fantasy, Kefka wears green robes with gold linings and red clothing underneath. Universally, Kefka's face is covered with white make-up, red make-up around the eyes and has white make-up on his hands. He has blond hair tied back into a tight ponytail, accentuated by an extending feather. In his "god" form, Kefka appears as a demonic angel with purple skin and a red loincloth. His limbs are far more muscular than his human form, and he bears six wings -- four light, angelic wings and two dark, bat-like wings (although theAnthologies character model for Kefka's god form seems to replace his dark bat-like wings with light angelic wings). In this form, the only notable resemblance Kefka retains to his human self is his classic ponytail, which is longer, with strands of hair flowing upwards, and the feather that also remains in his hair as a final reminder of Kefka's once-extravagant dress sense. In Dissidia, his appearance is altered slightly, with Kefka also gaining a wide grin resembling a Glasgow smile accentuated in purple lip makeup.
Personality: In terms of character, Kefka is maniacal, short-tempered, flamboyant, destructive, and cruel. He is a complete psychopath with no regard for human life or remorse for any atrocities that he commits. On the contrary, he, in fact, finds amusement in the suffering and death of others. He tends to crack dark jokes at times, also sometimes breaking out into hysterical laughter upon causing death, destruction, and mayhem, and possesses a hatred of virtually everything in the world; Kefka's only joy in life comes from causing death and chaos wherever he can. What begins as simply a disregard and indifference to human life develops into a sinister nihilism - at the end ofFinal Fantasy VI, Kefka declares the lives of mortals as meaningless and insignificant, and he finds no meaning in things like love and hope that others cherish. As a result, Kefka's goal at this point is to destroy the bonds of existence itself. When the Returners are infiltrating the Magitek factory, Kefka briefly claims that he is a god and all-powerful, and also intended to fully become a god by reawakening the Warring Triad, suggesting that Kefka also suffers from megalomania. According to theFinal Fantasy VI creation guide, he also has narcissistic traits, often being fascinated with the image in the mirror and often dressing up for mirrors. This is further implied in both Dissidia and Dissidia 012 with Kefka's mirror matches, where Kefka remarks "Oh, who's THAT handsome devil?!" and "Now that's what I call a true work of art!", respectively, when fighting against himself.
Despite his ill intentions towards them, he seems to identify the Returners as "friends", as evidenced by his greeting to the Returners when they confront him atop Kefka's Tower.
In the Japanese versions of Final Fantasy VI and Dissidia, Kefka frequently uses the first-person pronoun "boku-chin" when referring to himself, a pronoun usually reserved for young boys, implying that his maturity and state of mind is comparable to that of a little kid. Other hints at this personality are shown while fighting Terra in Dissidia, where he regards battle as being similar to playtime, such as maniacally telling Terra to play with him while trying to lob spells at her as well as feeling upset when Terra manages to teleport from the attack and throws a tantrum, because he "wanted to play more." In the aftermath of fighting Vaan in Dissidia 012, Kefka excitedly remarks that fighting Vaan was the "most fun he's had in minutes!" In both Dissidia games, Kefka also frequently refers to his opponents as "toys" or "playthings" when about to fight them (eg, "This looks like a rather durable toy...").
Dissidia shows a different view of Kefka's nihilism. Once he is defeated in Shade Impulse, Kefka laments what he sees as the futility of life in a speech mirroring his speech in Final Fantasy VI, and fades with a sad laughter. Afterwards, Terra says that Kefka destroyed as an attempt to fill his broken heart, implying a more sorrowful side to his personality -- that of a man who, because of his loss of sanity, cannot find any meaning in life other than mindless destruction. This is further reinforced by Firion's opening quote if he is the opponent to Kefka in Dissidia, where Firion mentions to Kefka that he's "never heard... a sadder laugh..." In the Light the Way: Conclusion of the Cycle scenario in Dissidia 012, he also starts repeating the word "Destroy" almost in a mantra, causing Terra to wonder if Kefka was himself tormented.
History: Early Life
Many details of Kefka's early life are unknown. He is thirty-five years old by the time of the game, and Emperor Gestahl's right-hand man. At least sixteen years prior to the start of Final Fantasy VI[1], Kefka was the first experimental Magitek Knight, a procedure that gifted him with incredible magical power, but also shattered his sanity as a side effect of the process not being perfected yet.[2] As a result of the loss of his sanity from the procedure, Kefka became a cruel, destructive madman and eventually acquired a reputation as one of the most dangerous men in the Gestahlian Empire. About six years after the procedure, a restructuring of the Gestahlian Empire's military occurred, with Kefka and Leo Christophe being two of the individuals involved in it. The exact circumstances are unknown, but sometime prior to the game, Kefka used a Slave Crown to control Terra Branford and, as a test of whether the free-will dampening effects of the crown were effective, had her burn fifty Imperial soldiers alive.
The Empire
"Hee, hee! Nothing can beat the sweet music of hundreds of voices screaming in unison!"
—Kefka, about to poison Doma's river
Just prior to the events of the game, Kefka sends Terra to Narshe to acquire the frozen esper Valigarmanda, sending Biggs and Wedge with her. The mission fails when Valigarmanda awakens in response to Terra's power, dispatches Biggs and Wedge and damages the Slave Crown, restoring Terra's free will but leaving her with amnesia. In her subsequent attempt to flee from Narshe, Terra's memory is temporarily restored and she remembers Kefka ordering her to kill his own men and enslaving her before she blacks out.
Kefka's first appearance in person is when he comes to Figaro Castle seeking Terra under orders from Gestahl and presumably as part of reconnaissance mission (although he also complains about Figaro's location in the middle of a desert, as well as forcing his soldiers to wipe his boots after sand was on them). King Edgar, who is sheltering Terra in the hopes she will join the Returners against the Empire, conceals her whereabouts. Kefka doesn't believe Edgar and sets the castle on fire. When the castle burrows under the desert, Kefka has his bodyguards attack the fleeing Edgar, Terra and Locke Cole. The trio despatches them and leave Kefka fuming.
Kefka eventually comes to the kingdom of Doma as part of a battalion led by General Leo Cristophe. During this time, a rumor was also going around that Kefka was intending to replace Leo as the general of the Imperial military, to which at least one soldier declared that he'd quit his position if Gestahl ever let Kefka become the head of their military.[3] Although Leo is attempting to win the siege against Doma with minimal casualties, Kefka is secretly plotting to poison the river and kill the entire population of the castle. After Leo is called away by Emperor Gestahl, Kefka takes command of the Imperial forces and orders them to dump the poison, with one of the soldiers being reluctant to use the poison (mostly due to there still being captured imperial personnel within the base). Sabin Rene Figaro and Shadow attempt to stop him, but Kefka flees and dumps the poison himself, killing everyone in the castle except for Cyan Garamonde and a Doma Sentry, as well as maniacally musing to himself about the music of the unified screams of hundreds of voices. Until his ascent to Godhood, this was considered Kefka's worst crime. This also sends Cyan into a deep depression over his guilt, which has potentially disastrouscomplications for him later in the game.
As the Returners reunite at Narshe, Celes Chere warns the others that Kefka has gathered a large force of imperial soldiers and is leading them against the town himself. Kefka orders the troops to kill anyone in their way and leads them to the clifftops above Narshe to claim Valigarmanda. The Returners retreat to the mountains to guard the esper and, after fighting off his troops, confront Kefka in battle. Defeated, Kefka flees, but swears revenge.
Shortly after this, Terra confronts Valigarmanda and is transformed into an esper herself. Tracking her down, the Returners meet the esper Ramuh, who tells them the true source of magic: magicite, an esper's remains, which can teach magic at a much higher concentration than Magitek. Armed with this knowledge, the Returners use Setzer Gabbiani's airship, the Blackjack, to fly to Vector and release the espers imprisoned by the Empire.
Acquisition of Power
" I'm a god! I'm all-powerful! Uwee-hee-hee... I'll collect more espers! I'll extract their magic... And then... ... ... I'll revive the Warring Triad!"
—Kefka in the Magitek Factory.
Within the Magitek Research Facility, the Returners spy Kefka torturing and beating espers, specifically Shiva andIfrit. They also overhear Kefka cackling over the power he has gained from the espers in the facility and his plans to restore the Warring Triad. After entering the heart of the facility and retrieving the magicite of the dead espers, the Returners meet Cid, who realises the true source of esper energy. Kefka, overjoyed to learn this, attempts to have Celes, who has betrayed the Empire, hand the pieces of magicite over to him, but Celes spirits them away so the Returners can escape, although not before Kefka causes doubts to the Returners about Celes's loyalty by hinting that she is actually a spy under the employ of the Empire. Kefka appears later in the Imperial Castle, activating two large cranes to attack the Blackjack as the Returners flee the continent.
With Terra aware of her origins as a half-human, half-esper hybrid, she and the Returners go through a cave to theLand of Espers in the hopes of securing their support for an attack on the Empire. Kefka follows and declares that Gestahl has told him to let Terra ally with the Returners in order to have them open the gate. Kefka is subsequently defeated when the espers emerge from the gate and ends up blown away. It is unknown how he is returned to Vector, but Gestahl has Kefka imprisoned as a ploy to earn the Returners' trust so they would ally with him to find the escaped espers.
Ascent to Godhood
"And time will destroy all of those as well. Why do people insist on creating things that will inevitably be destroyed? Why do people cling to life, knowing that they must someday die? ...Knowing that none of it will have meant anything once they do?"
—Kefka upon the Returners confronting him at his tower, regarding life and existence.
Gestahl releases Kefka and he is dispatched to Thamasa, where he proceeds to have his soldiers attack both the Returners and General Leo's troops, before killing all the Espers and taking their Magicite remains. When Kefka orders his troops to burn the town, General Leo steps in and fights Kefka, but he only succeeds in destroying Kefka's illusion; the real Kefka emerges moments later and slays the general. As if to pour salt on the wound, Kefka projects an illusion of Emperor Gestahl who "admits" he set up General Leo to allow the Empire to acquire more espers. Kefka also explains to Leo that he'll just cover up his murder of Leo by claiming he disposed of a traitor.
The sealed gate rips open and a second wave of espers flies straight to the village to attack Kefka, but, at this point, Kefka has simply grown too strong and the espers' attacks have no effect (he implies when the espers arrive that his new-found strength was the result of collecting a lot of magicite prior to arriving at Thamasa[4]); Kefka easily slays them all with his magic and takes their magicite shards, enhancing his already potent powers even further.
With the sealed gate open, Kefka and Gestahl cross over to the esper world, find the Warring Triad and raise theFloating Continent. When the Returners confront them, he then has Celes attempt to strike the Returners down to prove her loyalty to the Empire. However, Celes ends up stabbing Kefka with the sword instead, cementing her loyalty to her friends. Kefka, enraged at this injury, rushes into the field of the Triad and demands they bestow their power upon him, and that they demonstrate their true power. Ignoring the shocked Gestahl's warnings, Kefka has the Triad strike the Emperor down and pitches his body to its doom off the edge of the floating island. Kefka moves the Triad out of alignment, shattering their delicate magical field. Shadow and the Returners narrowly escape, but the damage is done; the Triad awakes from their slumber and the World of Balance shifts into theWorld of Ruin.
In the aftermath of the Apocalypse, Kefka drains the Triad of their power, turning them into weakened husks and himself into a God. Kefka builds a gigantic tower, fittingly called Kefka's Tower, from the rubble of the world he had destroyed. With more or less the entire world living in fear of him, Kefka rules over the World of Ruin from atop the tower, smiting anyone who dares defy him with the Light of Judgment: a beam of magical energy that can destroy entire towns. A cult eventually rises, worshipping Kefka (likely out of fear more than anything else). During this time, it is unspecified what Kefka spends his time doing, though he implies during his dialogue with the party before the final battle that he created numerous new monsters to fight them and guard his tower should they rise up against him.
Defeat
"Life... dreams... hope... Where do they come from? And where do they go? Such meaningless things... I'll destroy them all!"
—Kefka during the final battle.
The tiers of monsters atop Kefka's Tower leading to him.
A year after the Apocalypse, Celes awakes on a deserted island and journeys to reunite the scattered party members, and the reformed Returners assault Kefka's Tower. Battling their way to the summit to confront him, Kefka reveals his goal: in Kefka's view, life is meaningless and insignificant, and everything will only end up being destroyed. The Returners deny his claims by citing how, despite the World being in ruin, they have still managed to find positive things on which to hold on, such as learning what love is. Kefka finds their examples sickening, sarcastically comparing them to a "self-help booklet", and thus decides to destroy everything, even the essence of life itself. The party battles Kefka's final servants and confronts Kefka himself. Upon confronting Kefka in a golden skyscape, Kefka utters one last nihilistic vision about life, dreams, and hope, and laughs maniacally as he states that he'll destroy everything.
In a final battle, Kefka is defeated. However, since Kefka had become the God of Magic, magic vanishes from the world along with Terra's powers. Terra, due to her connection with the children of Mobliz, is spared and becomes a human, but magicite and espers vanish and Kefka's Tower collapses as peace is restored unto the world.
Abilities: Havoc Wing, Trine, Vengeance, Forsaken, Hyp
Summons: None
Magic: Firaga, Poison, Bio, Drain, Thundaga, Blizzaga, Ultima
Strengths: GOD OF MAGIC!
Weaknesses: His short temper.
Weapon Morning Star, Paladin Shield, Ribbon
Crushes: NONE
How did you find us? Been here as Nemo...
Role Play Sample: Check audition.
Password: Glorious Walruses
Credit goes to FF wiki! Without them this wouldn't be possible.